Take a look at the ie market share in July you will be surprised http://www.w3schools.com/browsers/browsers_stats.asp
Things are changing fast I doubt you mom will ever be a potential client if she is still using windows xp and ie8 no offence so it really dose not matter:)
I mostly agree with you but to make something different and cool you need to have great codding skills, at some point this will matter for now most of the web is still bound to IE8 but this will be history too so I want to be prepared for the future, everybody can chose what he things is best for him but HTML5 is here to stay this is for sure!
One more thing the integration is easier then it used to be with flash, i guess the market is not ready yet but it will be at some point.
This is not made with canvas! It is made with regular divs and css3… canvas is really slow on mobile it can’t be used yet, there are some video demos below to see how it runs on ipad3, basically they run at 60fps in the end Jobs was right flash is slow and the flash developer team is(was) lazy! I hate to say this but he was right!
Keep an opened mind do not say no if you did not tried it!http://www.youtube.com/watch?v=cYbGOs6wTuc http://www.youtube.com/watch?v=xYBnT_b0uAY
I’ve read the post here and I want to share two galleries which I made in html5 , I got the idea from the flash versions which I made a while back, I can tell you that html5 is not as bad as it sounds, actually this galleries are kinda complex and a lot of code is used, the performance is incredible on desktop and mobile using CSS3 . All I can say that I can do 99% of what I use to do in flash with HTML5 , it is a painful process and a lot of bugs and testing but it works in the end this is what matters. I did not get a lot of sales with this galleries but I am sure I will in the near future. Anyway check them out below.
[links removed by mod – please see portfolio]
Thank you, yes it is normal for the thumbs not to load I just wanted to know if mouse events are responsive, without delays on mac safari.
Great news you have made my day:)
Yes this is what I am saying and this is why I want to know if it is happening on MAC too! on Chrome is working fine.
This is important for all of you who want to work with html5 and hardware accelerated graphics, this wired mouse events delay it is happening with less thumbs even with three thumbs on screen so it is not a matter of how many thumbs(images are on the screen)
I know is not the correct place to ask this question but I really hope that someone can help me with this.
I am experimenting with transalte3d and hardware acceleration and I have a really crapy issue on windows safary, it seam that if a few html elements are animating or moving on screen mouse events , any type of mouse events are triggered with delays, this is making any serious project unusable on safari windows, I am wondering if this is happening on MAC too I hope not!. Can someone with a mac test the below page, there is a grid of images that have a really long opacity tween set on each thumb, so to the grid can be moved with the mouse by pressing/holding and moving the mouse, on windows safari this is not working, mouse events are triggered only after the thumb animation is done, or some times between the animation but it is not responsive! http://www.webdesign-flash.ro/p/html5_infinite_grid/example_work.html
Please let me know if this is happening on safari MAC too, I really hope that this is a windows bug
For those who read this post this is not a project to use I just want to see if the mouse events are responsive without delays this is why I’ve added this longs transitions and stuff! if you test it on windows safari you will see that the mouse events are fired with serious delays even if the frame rate is around 60 fps…
I don’t need advices this is a test page! I just want to know if is responsive on mac safari!