This is very cool!
Do we have to follow a particular theme? e.g. jungle, space, industrial etcalso, can the Mobile GUI pack and Background asset pack have similar theme? e.g. Mobile space game GUI pack Game asset – space game background
“In order to be eligible for the above prizes, complete Game Kits must include all assets needed to successfully create a full game concept, including sprites, tilesets, user interfaces, and backgrounds (as applicable). We also have prizes for individual game asset types”
So, as long as your Game Kit has the same theme for all the elements, that’s fine If you want to upload individual game assets, they will be judged separately to the Game Kits.
This category will accept both SVG and PSD items. With the PSD items, you will need to take extra care in optimising them for screen and making sure the elements are all on separate layers and easy to edit. This is the same as items in the Graphics category, so I’m sure it won’t be any trouble
The question of when is a matter of capacity and priority compared to other projects, however, we now have plenty of data and useful feedback to inform future decisions, which is a wonderful thing
Hey everyone, Nat didn’t say this was the end of the project. We’re now closing the survey form and taking some time to read and reflect on your feedback.
We cannot put a date on any tweaks or updates because there’s many other projects in the works that require our attention, but that also doesn’t mean that we’re closing the door on this project.
Hey guys, as an icon designer I’m also frustrated, but I can understand that envato wants to keep it going with today’s design trends, the old ones was good but they been really outdated they spent a lot of time on this big new badges(i think), and they do look good in big size, and there is no way they will going to redo them just because this thread was created.
But anyway I’m surprised how designers have not thought of redrawing all badges into smaller-more simple version, they just took the big badges and shrink them into 32×32 pixel and kept all the unnecessary details, a quickie.
In this situation is only 1 way is possible to do, without redrawing big badges and keep the way as it is, first is to shrink it into smaller size like 24×24 and they can be 3 per row under user, keep the paws with color range as it was before, and redraw all badges(for small version) into flat and much more simple style, who needs little glow-stars and unnecessary lines on little badge, it looks like visual garbage.I had around free 40 min and i made some experiment, this is not the same as it was before but might be still better then it is now, what you think about it?
—> http://cl.ly/image/1L2Q3p3N0o1B ——-
Hi @Lazy, great to see your feedback. The one size SVG that fits all was really tricky to work with.
The main point is the feel of it, it is to gamish… it reduces my work to playing around, specially with badges that represent our income. Its like comic sans, this is just NOT the place for it. had to fix my reply couldn’t edit it any more :/
That’s cool. I took the previous ones off the thread to keep it tidy
Brilliant! This is much more productive, thanks for the feedback. As much as I’d love to stick around to reply some more, it is Friday night here in Australia and I’m planning a lovely dinner with my family. I hope you all have a great weekend and a very happy Envato birthday!
Can I ask what kind of display you have? I had some tricky moments designing for an older resolution monitor and and also with my lovely macbook retina display (I had both running a version of the same file). They wanted to fight over which one got the best results. The old pixel based icons looked super blurry on the macbook. These new ones seem to be displaying blurry for some of the users now too. SVG can mostly fix this, but there’s only so many pixels available in a 34px square
21.5-inch iMac 1920×1080 – 102 PPI
iPad 2 – 1024×768 – 132 PPI
Those are not retina and I aware how much sharpness I can expect for a 34 CSS pixel area. The problem is the amount of detail it contains within that area.The exclusivity badge and Beta tester badges are good example of simplicity – those are great on concept and execution. But the item feature and author hall of fame badges are too complex to the point that a buyer can’t distinguish or get familiar even in the long run.
Cool, thanks Like I wrote in the post above, the large scale icons in the awards pop-up and badge page are the exact same asset as the one you see in the forums, which is pretty cool when you think about it, but I can also see that the details are bunching up when the icons get smaller.