Right, you do not include images into downloadable folder but you cannot use them on preview as well. Preview means both: 590 px preview image and live demo (people preview the demo in order to understand how template looks, it is also a preview). Naturally, all graphics in item description (if you will put it in there) and all screenshots (which go to screenshot section) cannot contain such type of images.
As for permission, I honestly doubt big game producers will give it, why would they, what would be the reason? As for those who used images from big manufactures and exposed their works for sale already, I do not know what to say, definitely it is not “quod licet Jovi non licet bovi” case, maybe it was allowed in past, maybe it was missed, all in all Envato reviewers are humans, could miss it, or it is “soft launching” process–well, I do not know.
But you should not think about their works. You should care about yours one. You were said: “remove”, well, nothing to do, remove, otherwise you will struggle yet for a long time.
I also had a couple of cases with such type of images (real logos, photographs of actors–though I had seen photographs of actors and real logos in other works). But I was said: “remove”. I removed and all is fine, templates are live in my portfolio.
Do you think you will get easily permissions from the game manufacturers? Isn’t easier and faster to search for some stock or free pictures? Anyway, you do not include these images into downloadable folder, is it so important which images will you use for the demo? For example this one: http://commons.wikimedia.org/wiki/File:%E5%AD%99%E6%9E%97.jpg it is not worse than the ones you used (well, I understand in games nothing, hence to my eye it is not worse, but maybe I am mistaken).And I do not know whether even with permissions all these game pictures are allowed, try to read this: http://themeforest.net/forums/thread/using-products-and-trademarks-in-your-items/116328 It is not super clear, but anyway. Also Envato mentions about “soft launching” of the rules.
Anyway, you have clear statement in your rejection letter: 1) No famous people or screenshots from Movies, TV Series, Video games, CD covers or anything similar that might be infringing on any copyrights are acceptable. Please remove them from the preview image.
So, nothing to do, you have to use something what is definitely allowed…
Hello, you use images from games. It is not allowed. Now TF is very strict about it. Stricter than earlier. You need to replace these images with something else–stock photos, or public domain images. I am not sure that there are game photos for free or for sale but try to search, otherwise you will get rejections again and again.
I believe you found it on Icon Archive, there is an option there to sort icons by license.
Rose icon is for personal, non-commercial use only. You can not use it in templates.
Well-done, no doubt.
The only problem I see is the one mentioned in the review: “Overall, this is a good concept but there are a couple issues here: We already have a number of submissions with the same overall design and concept and we have to draw the line somewhere. I think we’re reached a point of saturation. At this point, we’re only looking for unique variations of this design: for another one to be approved it would have to have a couple of unique touches and features that differentiate it from what’s already available and definitely be of higher quality.”
From technical point of view the only thing I would do is increasing body font, it is so tiny.
But from design point of view, it repeats in its general shape so many previously done themes… Probably you will need to invent something what has not been done before, for at least a few new elements…
And if you do not mind, could you remind, Nibiru is a planet I remember, but I totally forgot from where the name comes: Lovecraft?
You know, to my eye, without rounded borders it looked better, more elegant. And yes, now spacings between sidebar and main block + spacings between posts became wider what spoiled the accuracy and proportionality you had in your first, so accurate version.
In Categories widget a grey bottom line (border) sits too close to text–wider spacings would look better. Recent Posts widget is good now but you lost consistency of spacings of all the widgets–compare both Categories and Recent Posts, you will notice the difference.
I would also remove grey border on sticky post, it dominates too much, try some any other idea to distinguish sticky from regular posts.
I like it a lot-clean, proportional, readable, without all this madness with animations, not overloaded with tons of anything and everything.
Spacings: pay attention to search box, to spacing between avatar and comment text in comments, left-right and top-bottom margins on blocks of content and sidebar, also footer (spacings and copyright text is too big). Probably I would work more on sidebar widgets. Wish you good luck!
First of all you need to remove this spooky “decoupage art”.
Second thing: if it is a 404 page, why counter? If it is a coming soon page (where counters usually are used), why “Oops, 404”?
Also, mind the text “SORRY the page you are looking for does not”, does not what?
And follow the advices given above–animations, however, is really the last thing. Firstly, come with bright and smart design idea, learn and work on typography, then-all the rest. Wish you good luck in further work!