Posts by ChristianKragh

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ChristianKragh
says

I need a simple slot machine type game done.

http://www.shutterstock.com/pic-100557667/stock-photo--d-rendering-of-a-jackpot-on-a-slot-machine.html

Please email me at ckragh at gmail dot com and I can provide more info.

Thanks, CK

47 posts
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ChristianKragh
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I need an interactive multimedia touchscreen application to run on an iPad – it will include text, images, video, galleries, a flipbook and some email forms. I’m assuming this will all be HTML5 + php, etc. Please email me with examples of similar work you’ve done (and your portfolio, website, etc.) – I will then email you the outline of what we have so far and more info. Thanks, Christian

47 posts
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ChristianKragh
says

I need an interactive multimedia touchscreen application to run on an iPad – it will include text, images, video, galleries, a flipbook and some email forms. I’m assuming this will all be HTML5 + php, etc. Please email me with examples of similar work you’ve done (and your portfolio, website, etc.) – I will then email you the outline of what we have so far and more info. Thanks, Christian

47 posts
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ChristianKragh
says

I’m fairly new to the modern HTML5 design and development – I did well with Flash for a while but we all know how that is now.. I love Flash and it’s always just clicked with me but I have a hard time with HTML. I made this template – http://christiankragh.com/HTML5/eco/ It got rejected and reason was it wasn’t up to the standards. I know it’s not responsive but I thought it was a nice design with a couple of little subtle tricks (parallax scrolling, etc.). Maybe it needs to be more complex? Bigger? More modules / customizable? Any help, advice, insight or thoughts would be appreciated. Thanks a lot! Christian

47 posts
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ChristianKragh
says

Hi everyone,

I’ve started playing around with developing apps/games for Android using Flash CS5 .5 (export AIR for Android).. Tried a few simple apps and no problem. Then I tried converting one of my games http://activeden.net/item/collect-the-falling-apples-game/124994 to be played on an Android mobile device. It all works but it is amazingly slow and lags so much it’s unplayable. I’ve researched it a bit and viewed the tutorials on gotoandlearn.com about Flash and Android and blitting. Seems like blitting is really the way to go for performance heavy games on Android. But is it really the only way? Can Android simply not handle a Flash AS3 non-blitted game? Wanted to know what the developers around here that have ventured into Flash games for mobile devices think/know.

Thanks, CK

47 posts
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ChristianKragh
says

Hi again everyone,

I’ve spent some time developing a new Flash game and am nearing the point where I will sell it.

Please go here http://christiankragh.com/temp/ to play it and please let me know what you think and what I can make better.

Also, if you have experience selling games online, what’s the best way to go about it? and, around how much do you think this should sell for? My plan as of now is to post it on flashgamelicense.com and see what kind of bids/offers I get..

Thank you!! CK

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ChristianKragh
says

Thanks for your input Jim.

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ChristianKragh
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+1

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ChristianKragh
says

All good replies, thanks. I agree with all your points, too. MSFX , great point! I will think of things that are components or parts of games that other game developers will want to have the ease of using. AriesT, your comparison to console games is an interesting point, even though, I’d say $60 is just for the ‘SWF’/playable only version of the game, of course for $60, you aren’t buying all the graphic assets and code and everything inside the game. I’m also toying with ideas of selling a simple/lite version of the game in some places and then a full version of the game in others..

47 posts
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ChristianKragh
says

Anything with multiple levels and extended gameplay really, instead of just one repeated level gameplay. Ex: http://www.kongregate.com/games/IriySoft/cursed-treasure-dont-touch-my-gems

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