Posts by EFEKT_Studio

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EFEKT_Studio
says

Hey, when is this meetup?

2483 posts Small, but tough
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EFEKT_Studio
says

‘Scuse the delay, Efekt. I’ve been a bit busy. Actually, not true. I’ve been a bit lazy. :-)

Here’s the code. Put it on the time remap. I’ll come back and explain later. I’ve annotated the code, so you can probably work out what’s going on.

L = thisLayer; 
Src = L.source;
SrcDur = Src.duration;
LDur = L.outPoint-L.inPoint;

SrcInDur = 2; //the duration of the in animation
SrcOutDur = 2; //the duration of the out animation
SrcLoopDur = SrcDur-SrcInDur-SrcOutDur; //the rest is the loop

if(time < L.inPoint+ SrcInDur) { //in animation
    tSampleT = value; //sample time is just the value
} else if(time > L.outPoint-SrcOutDur) { //out animation
    LOutElapsed = time - (L.outPoint-SrcOutDur);
    tSampleT = SrcDur-SrcOutDur + LOutElapsed;
} else {
    // the loop in the middle

    LLoopDur = LDur - SrcInDur - SrcOutDur; //the duration of the loop bit
    LNumLoops = Math.floor(LLoopDur/SrcLoopDur); //how many whole loops fit?
    LNumLoops = Math.max(1, LNumLoops); //Make sure it's at least 1
    //Below: how much to stretch the loops by to fill the gap
    LLoopStretchFactor = (LNumLoops* SrcLoopDur)/LLoopDur;     
    LLoopElapsed = time-(L.inPoint + SrcInDur); //time elapsed since loop start
    LLoopElapsed *= LLoopStretchFactor; // stretch this time by the stretch factor

    //sample time
    tSampleT = SrcInDur +(LLoopElapsed % SrcLoopDur); // peform a modulo and add the in duration
}

man! you’re amazing! Thank you very very much :) :) Works perfectly!

2483 posts Small, but tough
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EFEKT_Studio
says

there’s no free software to edit templates. You need after effects, which you can get for around $20-30 a month.

2483 posts Small, but tough
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EFEKT_Studio
says


...it’s same every summer.

Right…

Image and video hosting by TinyPic

The july still didn’t finish, the graph is still not showing july earnings ;)

2483 posts Small, but tough
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EFEKT_Studio
says

Thank you very much Felt. Actually, I’m open to everything. My basic idea is to make it easy for buyers to adjust length of loop part of comp. So, basically, I’m open to any solution. What I created in start is 3 comps, IN OUT and HOLD/loop, where buyers would extend HOLD/loop comp as desired, but then they would need to move OUT comp (and perfect fit also, holding shift and move), but I figured it was kind of complicated for them and time consuming. Honestly, I also wouldn’t like to make this overly complicated, so, as I said, any solution to this would be good for me. Thanks again.

2483 posts Small, but tough
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EFEKT_Studio
says

Hi folks. I have similar thing (I guess) to do like Diego, but my hold is a loop. What I’m trying to make is to let buyers extend the loop/duration of “hold” time (which is actually a loop animation). All they should do is extend the comp’s out point.

I figured this is easiest with timeRemap but couldn’t figure out how. (If there is better and more logical way, even better)

I hope I was clear enough :)

2483 posts Small, but tough
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EFEKT_Studio
says

Just to add my to cents regarding a possible option of authors setting their prices themselves. If that happens, I think videohive/envato will be doomed for failure.

I know I would probably set my prices as high as possible, but then other 90% of authors would set them low. Why I like this marketplace most is because reviewers set the prices on our projects.

2483 posts Small, but tough
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EFEKT_Studio
says

I’m here for almost 5 years, it’s same every summer. Don’t expect sales from now till maybe middle of august. It’s just like that, everyone is on holidays.

2483 posts Small, but tough
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EFEKT_Studio
says

Man, you know what atmosphere was on vh more than 2 years ago, I liked it. Now, because the flat design project don’t require any after effects knowledge we have a mess of people who want to make easy money on their spare time, copying others project.

+1

2483 posts Small, but tough
  • Has referred 1000+ members
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EFEKT_Studio
says

eid mubarak, tekabbel Allah, mina we minkum!

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