Posts by LGLab

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says

Wow, that was a hell of a reviewing process…thanks guys

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says
Do you mean add this part to the end of any link?

I emailed admin and they said there was no way to do so yet, however, I already tried this and do get clickthroughs, but do you get the 50%?

Cheers
Yes, you can add the referral to any Flashden url. Did they tell you it wasn’t possible to do that? Odd.

No, someone from FD told me the only way to get the 50% was through the referall link, but I didn’t think of adding the ref extension to any link when I asked.

Anyways, I definitely do get clickthroughs with the above technique, but could someone from FD confirm that we can also get the 50% comission this way?

Cheers

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says

wow!!!!!! I need to start learning PV3D …I don’t know how HTML will survive this.

Sorry I can’t help you my friend, but I think if you do find someone to do this, it will definitely dig a fair size hole in your bank account…

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says

Hi,

I like to do these, I’ve got a few maps in my portfolio…contact me with as much details as you can by clicking on my avatar and I’ll be more than happy to give you a quote.

;-)

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says

Thanks for the info Vahid, however I’m very sad to here you didn’t get your present :-(

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says
Yes the link to your portfolio and just add to the end: That will get you the 50 % of their first deposit and wil guide them to your postfolio and they might even also use that money they depositted to buy your stuff.

cool ;-)

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says

I think FD got a nice present for its birthday, 2 weeks holidays on a remote island in the pacific, with no internet connection…

My advice, try and hack wi-fi from passing by cruise ships ;-)

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says

It’s not a really good way to learn though.

Basically, you already have the code to check which level your are on, as soon as you know which level you are on, play the sound you want to play, at least give it a go….

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says

Well that would be in the btn onRelease function. Create a sound object scoped to the main timeline:

var mySound:Sound = new Sound();

When a button is released, check which level it is, and play the according sound....

Either create a similar array with your sounds, or just use if statements in your onRelease function such as:

onRelease(){

if (lvID level 1){ mySound.loadSound("level1.mp3", true); } else if (lvID level 2){ mySound.loadSound(“level2.mp3”, true); } etc… }

and whenever your level finishes:

mySound.stop();

1312 posts
  • Has referred 200+ members
  • Has sold $75,000+ on Envato Market and is now an Elite Author
  • Has been a beta tester for an Envato feature
  • Has collected 100+ items on Envato Market
+8 more
LGLab says

oops, it seems the link is not showing in either post, I meant add :

question mark+ref+=+userID

by
by
by
by
by
by