There are 8 texture packs futured:
- Bamboo textures by Nick Lee
- Carbon Fiber textures by Mikhail Gritsak
- Dark Dotted textures by Mikhail Gritsak
- Nature Pack by Allen Dellinger
- Tile textures by Mikhail Gritsak
- Alpine Rock by Moss Doerksen
- Brick texture by Stehpen Dossett
- Canvas texture by Santiago Degetau
Congrats to everyone who is featered!
But in addition, all objects used in the dungeon are also induvidually for sale. And I think all objects will be modified before used and fit in a game. This could also be done to the whole package but that’s less likely to be done.. Nevertheless the single objects and the package are a nice base to start from. Which will make, in the end, a unique game.
On the other end, the idea of selling it only for one time at a high price is not a bad idea..
I think it’s a nice file, and showcases the rising quality of models available on 3DO!
Wow, didn’t knew about this tool. It’s great to check the stats of your files! I don’t need the flagcounter anymore to keep track of my page visits..
Thx for sharing!
Looks really nice, i like those sharp edges of the nose and the cheeks! Keep it comming!
Thanks for the tips! I defiantly have to take them in account!
The model is supposed to be used in still (architectural) renderings. I’m aiming on 12.500 -15.000 poly’s, so it can be placed in front if needed.
As for the reference, I can’t show them, because I don’t have any. I Found some basic pictures of wheel barrows on the web, in order create the formal shapes. I know working without a reference is not the way to go. But since I’m at collage to become an industrial designer, I like to work after my own designs.
When I’m moddeling I always use real propertions, and in this case also heights. Which helps a lot in order to achieve better designs.
Need to add the details, but i was curious to what you guys think?
I do have a Wacom but sculpting is not my cup of tea. Good luck to everyone who will participate in this contest!
Wow! Nice to see some real advertising! Keep going Envato!