Just to clarify, if it helps at all. You don’t have to mix C4D, 3DSMax and AE, it would be enough to know C4D and AE, since you’re into motion graphics and AE learn C4D, you will not regret it.
One thing to take into consideration when thinking about the size of the compositions and final size of the project you want to create is the amount of time it takes to render CG elements. There is usually a big difference between rendering 720p and 1080p with CG elements.
Of course GI can be faked and artists have their own tricks but it’s not like it’s a random thing you decide at the last minute. Some planning goes into creating a template, even if it’s a simple one and for people who use some sort of CG elements in their projects the amount of time you are going to spend on rendering is always a big pain thus you try to reduce it.
I saw a nice project, the author said he had rendered 38 days it’s 720p, if he had rendered 1080p he would have needed to render almost twice as long.
There are always optimizations that can be made and without getting philosophical you can with certainty say that no image will be perfect. It’s a matter of trying to find a balance and adopting the fastest workflow that leads to the most acceptable results longing for bigger profits.
I would say AE saves the project’s settings including colorspace along with the project. But you could always send someone you trust a frame of the project so that he can open it and see what’s up with that just to double check. It could save you a rejection.
I’m not sure what you mean buddy. I used to play Vice City when it came out, I wanted to get into CG, now I am doing CG and there is not enough time in a day
Awesome games though.
Why don’t you model some wrenches, at least the wrench head like this one..http://buildipedia.com/images/masterformat/Channels/At_Home/2011.11.17_DIY_tool_list/images_credit_damian_wohrer/wrench.jpg
you could have two of them and have them move from the center out to reveal the solid with the alpha channel and the info on the lower third, you could also model or create different types of everyday objects that can look cool on a lower third