You are talking about Coding Standard and I agree there must be some sort of regulation about that. Careless variable naming just shows how amateur the coders are.
Also I believe code commenting is a must for every file uploaded to marketplace, at least at AD we have done that for years.
There are 3D and 2D engines depend on what you want. Box2D is popular for 2D game but a bit steep learning curve.
If you’re using 3D engine it may already implement some sort of basic physic like Away3D, Alternative3D, Minko or Flare3D (not free)
This is unexpected author deleted his portfolio for some reasons. Hopefully it’ll be fixed soon.
Most of you might not remember me but I used to be an active member of this community about 4 years ago. For personal reasons I stopped participating and drifted away for some time. Now I want to make a comeback but I’m unsure about it. Would you say investing my time in making flash templates is still a viable option for a Freelance Developer? Or should I spend my time doing something else with a different technology. Please be sincere. I loved to be part of this community and would like to be a part of it again. I wish you all the best.
Adobe is shifting focus and future of Flash is not what it is used to be some years ago. You can still make money by selling Flash template but its not a huge gold mine anymore.
You just need to embed the font family correctly. Size and color are TextField and TextFormat properties which have nothing to do with the font itself.
^ in my last paragraph’s context, “very soon” varies from 2 – 4 years depending on browser vendor. Eventually it will evolve to some points with very slow pace of adoption. Notice that CSS Shader is also not very flexible and extensive like BitmapData API so there will be limitation there.
I feel you and lot of flashers don’t really like the path Adobe revealed. The point is despite how naturally good it is, the open web is ultimately controlled and driven by large corporations (Apple, Google, MS, Adobe…) there is nothing you can do about, embracing it or quitting for good is matter of choice.
We will release soon a project you will be amazed of what is possible with HTML5 and how well it performs on ipad…
Canvas API let you do pretty much everything like Flash Player 8 several years ago. Along with some interesting features in CSS3 that make up the word html5
Aside from the fact that it works on iDevices and being web standard, there is nothing good to be proud about. I’ll greatly miss the tool, the language, workflow, framework and lot of innovations coming from Flash platform.
Too bad the ecosystem is dead and Adobe is shifting focus already, they even encourage us to jump ship and switch to html5 for ordinary interactive stuff. FYI Adobe proposes CSS Shader to the w3c and it is already in editor draft which means browser will start implementing it sooner or later. Very soon developer will be able to do bitmap filter effect with hardware accelerated in CSS , things that we have enjoyed doing in BitmapData but again with much lower level API .
The future of Flash is in Adobe’s hands and they think its game development. You can’t just do it differently.
Many times I wonder what’s wrong with the new generation and their “music”