JS is basically AS1.5 with no appropriate alternative. That’s why corporation like MS and Google promote their own language TypeScript and Dart.
For experience developers switching from AS3 to JS is like switching from chainsaw to axe. Surely you can do a lot of thing with it but a large code base have to be built from scratch to speed up development time.
You have to make decision right now, Flash as web interactive and animation tool is not a choice anymore cause it is now game and mobile app development platform.
I heard that AS4 is coming so it’s common sense to drop that legacy
I heard rumors that it will be supported but cannot confirm, take into account that Window phones has a tiny marketshare.
You may want to search for Flash Player roadmap on Adobe website. It may or may not include info about AIR on Win phone
I didn’t know that you’ve been into game programing tsafi
Obviously you don’t want to compete directly with the big guys. Human resource management is difficult and great devs either join the big guys or go freelance by themselves. For small startup I think it’s best to keep moving until you evolve and get more opportunities.
That script must be around 10 years old I don’t think the author care to maintain it.
I doubt if it’s possible. Flash runtime requires low level graphic and display API on desktop, most servers are headless.
Also the convert task is intense, your server would be on fire if it had to handle hundreds requests in short period.
You are talking about Coding Standard and I agree there must be some sort of regulation about that. Careless variable naming just shows how amateur the coders are.
Also I believe code commenting is a must for every file uploaded to marketplace, at least at AD we have done that for years.
There are 3D and 2D engines depend on what you want. Box2D is popular for 2D game but a bit steep learning curve.
If you’re using 3D engine it may already implement some sort of basic physic like Away3D, Alternative3D, Minko or Flare3D (not free)