Y a Y for being new to here , and part of one cool community
Okay okay , i see , i need more digital food for my brain Thanks for the Link and Reply;)
Thanks for the Informations.So i think iam gonna watch more learning videos on digital tutors:)
Okay, but its like a base mesh without textures.Just want to add some extra fine details to models. But i will search on digital tutors for that
Hi there , i got a Question about Polygone Count. I modeling some weapons at this time , make them with Cinema 4D but in low poly. Finished one kind of Hammer, export it as an .obj file. Then import it in Zbrush, sculpting some details on it at mhh supdivision 6-7 .. after i was finished , i was back in cinema 4D and the weapon got about 1576960 Polygone… Is that to much ? Any tips to reduce the Polygone count. should i work on low detail level?
Hope someone got some tips, and sry for bad language i am german