It’s just R&D right now.
It’s really nice, but I’m curious to see what the geometry looks like.
Probably my last 10 project files have been rejected. Even things where I thought they would definitely sell. My impression now is that is has to be the most amazing thing they’ve ever seen, or it gets rejected. Good luck.
^ Eats mayonnaise out of the jar with a spoon.
For other projects, I typically precompose any text/placeholders so the buyer doesn’t have to go digging through compositions. Is this the best way to do it when doing Kinetic Typography? I ask because if every bit of text is animated, that seems like a LOT of comps. I’m just trying to figure out what everybody else does, and the best way to do it.
I’m losing contrast when I make a FLV Preview Video. Specifically my whites are turning grey and cruddy.
Anyone know how to fix this?
To help with speed, just turn off Anti-aliasing in the composition settings while you’re working, then turn it back on when you go to render. That’s why moving around in the view port takes so long.
Although yeah, render times take waaaay longer.
Ok, I’m finally getting around to playing with CS6.
Is it possible to extrude a comp with the Ray-traced 3D?
I normally create a comp to put a logo into, and I’d like to be able to extrude that comp. There’s no extrusion option. Is there a work-around for this?
If not, is it acceptable to have a buyer Autotrace their logo, if I include a tutorial on how to do it?
(I would normally stack layers to create extrusions, via expressions, but that has limitations, like viewing from the side looks like crap.)
Any help is appreciated.