Posts by VF

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VF says

I was thinking tonight. All of you here seem to be incredibly successful in some way or another. There are things that you do which I would never do…

Try different things if some areas doesn’t gives success after too many attempts. It is important to have wider experiments. I mean don’t invest too much of time/ resource on single category.

I hope it will not be considered as discouragement. If you find it is very hard to make success with particular category, that doesn’t mean you didn’t tried enough. Sometimes, it is better to go with what gives you more success. Unconsciously we may stick with things that doesn’t suited for us for a long time and then realize we forgot to put hands on things very easy to handle. I mean don’t let your work become gamble due to pure positive thoughts about premade targets.

I think it is very difficult to catch the criterias which gives success for files. So what actually good authors do here is trying same criteria on future files and few which clicks. You have minimum one successful template from which you can start thinking next template.

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VF says

Back to the topic… :D

Does anyone know when it will be launching? Curious to see how the traffic improves after PD!

And is it a good decision if we wait and upload file on activeden to gain traffic from PD? :nerdy:

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VF says

And if I buy 1000 extended licences from you? :)

Definitely Envato will make a new badge for you :D

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VF says

Long paragraphs without AS2 -AS3 topics… we are improved! LOL :D

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VF says


In the end, it’s all up to Adobe to make Flash thee “engine” for high-end graphic intense applications once again or it will be left behind.
I think they try to do just that. I’ve seen that there’s been a lot of new stuff added to the Flash Player in the past months.

They are little bit late I think. CS5 (player 10.1) released around 2 years after CS4 (player 10) of course to align their product cycle . Player 10.0 and 10.1 didn’t have much difference in performance and personally I think that makes a huge difference of “Mobile In – Mobile Out”. No wonder Apple calls them lazy (I don’t mean Apple is correct on all their statements but that is different story).

All the quick improvements happening at present are just because of stress from Apple, otherwise they may not improve the player and just happy with releasing the software bundles in fixed time interval.

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VF says

You know what is sad? That Adobe didn’t have vision. How could they not plan for mobile? I mean.. Flash Lite? Come on..

Sorry for the offtopic :P

Adobe like companies which has too many things to handle (web, print, video and everything) are always going to kill a few on the way. For example, what a stupid idea it is to release all those software (Creative Suit new version on a single day) that comes under different fields like web / print / video etc (now mobile). That proves they are ready to sacrifice few industry based approaches on their output, especially missing the timing of release. This is completely different approach if we compare with Apple.

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VF says

Please don’t assume anything, no one knows the number execept site manager.

+1 Those subjects are very hard to go through without having enough info in hand. Looking at forum conversations / community opinions and then assuming the situation will not help realize things as it is.

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VF says

Downside is you’ll need to keep drawing if there is any animation.

Yes that is the case.

Just found that the blendmode works but we need to add another container inbetween (on which blendmode set to “layer”), that’s fine. So no problem with the way Flash works!

Also works only when either parent or child is not 3D. Doesn’t work if both has 3d which is understandable.

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VF says

And did you also try removing below 3d object from display? and keeping it in cache to add it to stage later. Cause it should probably work.

Thanks for the suggestions. To be clear, the container is a sprite that has some z position (so it’s parent becomes 3D). All it’s children are within 2D properties. I guess the player has no logical problems applying those display properties to children. Should try some more tricks with hierarchy tree and need to see if I miss something.

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VF says

...when changing the container alpha change the object visibility at the same time. like below object visible false and container alpha reduce. so you’ll only show foreground object as fading.

Yes, that will work but objects are only partially overlapped. So we can’t hide them.

Anyway we have whole lot of trouble when using native 3D properties of flash. Really not sure if next flash version will have some solutions. Otherwise it will be a 3D tool that ’s not much supportive to real life interactive projects. What actually happens is even if the child objects are working only with 2D properties, the usual display functionalities (bitmap mask, blendmodes etc) are disabled in player 10.

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