Posts by YarkoTV

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YarkoTV
says

Hi guys. Maybe someone will be interested in my new script.

http://videohive.net/item/low-poly-obj-importer/10484886
- Oleg
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YarkoTV
says

This is exactly what I need! Everything works perfectly
Felt, you are a true guru of AE!
I am very, very grateful to you for help that you provide!
-Oleg

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YarkoTV
says

Maybe we need two vectors:
vec2 = L.toWorldVec(Vec1); perpendicular to the layer
vec3=comp( C).activeCamera.toWorld([0,0,0])-toWorld(anchorPoint) from camera to layer
Then measure the angle dot (vec2,vec3)

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YarkoTV
says

Hello Felt !
Thank you very much for the work done! But I think there is a small problem. Try to move Camera POI away from the center of composition and then rotate the Precomp.

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YarkoTV
says

Hello guys!
I have a question:
How to make a layer invisible when facing away from camera ?
I found a few solutions for different cases but not for all..Please help! :)

Level I: Just a 3D layer
if (toCompVec([0, 0, 1])[2] > 0 ) value else 0

Level II: Pre-compose 3D layer
value*normalize( dot(toWorldVec([0,0,1]),normalize(comp(‘MainComp’).activeCamera.toWorld([0,0,0])-toWorld(anchorPoint))));

Level III: Pre-compose 3D layer AND composition rotation
???

Here is a test project (cs5.5)
https://www.dropbox.com/s/stu158w04yx5ghy/Sample.zip
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YarkoTV
says



By the way, I’d file the bug with Adobe if I were you. It’s a good ‘un. :-)
I think you better than me can explain the problem to Adobe…But in this case, users of earlier versions AE will still get an error that for a template is very undesirable. So I will assume that this is not a bug, but a feature. :D
Thank you again!
Okay… I’ll file the bug with ‘em. Is it okay if I send your project file over to them?

sure

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YarkoTV
says

By the way, I’d file the bug with Adobe if I were you. It’s a good ‘un. :-)
I think you better than me can explain the problem to Adobe…But in this case, users of earlier versions AE will still get an error that for a template is very undesirable. So I will assume that this is not a bug, but a feature. :D
Thank you again!
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YarkoTV
says

2. Scale both spheres down to 1% and move the camera closer. (Effectively shrinking your 3D world)

Thanks Felt_tips! This is a great option for me. How could I not think about it.
Tell me where to send beer :)
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YarkoTV
says

The only solution is to do 3D in 3ds max or Cinema 4D, so you can compose a pre-rendered element in a project.
I agree ! Decapitation is the best remedy for migraine :)
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YarkoTV
says

Hello! I have tested this file and I donĀ“t get any problem. I think you have to set the “composition settings” tab and click “Advanced”. You active “Ray-traced 3D” and “preserve resolution When nested”. The downside is the expensive time preview. Luck!

Thanks but my opinion is that “Ray-traced 3D” mode is a bad joke from Adobe :)

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