For Me it is definetly “JAWS” because I used to watch it when I was a kid and funny enough I still do. I really love the characters including the “Shark” their dialogue and the sudden surprises coming at you during the movie. (Maybe not anymore with today’s standards but still great for me) A fun movie to watch. And of course I just love Sharks.
Jaws is brilliant, but I’m going to go for Coppola’s “The Conversation”, a brooding, slowly unfolding thriller from 1974. http://en.wikipedia.org/wiki/The_Conversation
Hi, how do you deal with expressions and different languages of After Effects? Do you know some tricks to avoid that error? I made a search on internet and found this sript on aescripts, does anybody uses? It seams like a good solution. http://aescripts.com/expressionuniversalizer/
You can either use universalizer or you can write universal expressions directly.https://vimeo.com/19484488
More details… – http://en.wikipedia.org/wiki/24p
Disadvantages of 24p
In general, 24 frames-per-second video has more trouble with fast camera motion than other, higher frame rates, sometimes showing a “strobe” or “choppy” motion, just like 24 frame/s film will if shot as if it is video, without slower camera panning & zooming motion. It is therefore not well-suited for programming requiring spontaneous camera action or “reality” camerawork.
Sure about that? Ask Mr. Spielberg.
But point taken, for live sport or something like that interlaced NTSC or PAL is ideal. What you use depends on the context…
From the Wikipedia article you linked, I think Charles Poynton has the last word, though:
24p compared to 30p
As Charles Poynton explains, the 24 frame/s rate is not just a cinema standard, it is also “uniquely suited to conversion to both 50 Hz systems (through 2:2 pulldown, 4% fast) and 59.94 Hz systems (through 2:3 pulldown, 0.1% slow). Choosing a rate other than 24 frame/s would compromise this widely accepted method of conversion, and make it difficult for film producers to access international markets”.
all of us here in the USA use/prefer 29.97/30fps 23/25 looks too choppy in comparison on our monitors
All of us? Everyone in Hollywood prefers 24fps of course… oh and the makers of all those big HBO TV productions also shoot at 24fps. I’d bet that most high end commercials are also shot at 24fps in the US too. There are some feature films now being shot with a much higher frame rate, but they seem to have been met with mixed feeling. It’s hard to say whether the association of higher frame rates with cheap production is learned or if there’s something inherent.
But the rule is that 24fps tends to look classy like a feature film, whereas 29.97fps and any interlaced format (i.e. NTSC 59.94Hz or PAL 50Hz) tends to feel rather cheaper like video.
When feature films are screened on US TV, they use a 3:2 pulldown and disperse 23.98 frames of film per second over 59.94 fields of TV per second using an uneven cadence (some frames cover three fields, others cover only two – as a US viewer you’ll be used to it and won’t generally notice, unless there’s a very smooth, fast camera move)
The transfer of film to PAL is rather higher quality in that one picture covers exactly two fields (running at 50 fields per second) and the picture cadence is completely accurate. However, since 25 doesn’t divide into 24, films transfered to PAL are generally 4% shorter.
The varying frame rates were originally based on the frequency of the alternating current – that’s why Euro-TV runs at 50Hz and US TV close to 60Hz. NTSC reduced the field frequency to 59.94Hz later with the introduction of colour, to stop the color carrier signal interfering with the sound carrier signal and making interference patterns on the screen.
In summation: NTSC 29.97fps is for the US, Japan, most of south America. PAL 25fps is for Europe, India, China, Russia, Brazil, Argentina, Uruguay. Film 24fps is universal.
TV Standard by country (SECAM is a 25fps 576/1080 line system very similar to PAL)
(incidentally, 23.98 is the frame rate that film is slowed down to to exactly fit the frame rate of NTSC TV using a 3:2 pulldown – any editor needing to insert 24fps material into an NTSC timeline will know how to deal with this, so best to use a nice round 24 and not scare anyone off! )
hello all guys I am very interested in smooth animations(in my templates) but I couldent achive that until I work on 60 Frame rate. I think the animation on this framerate is very smoother please tell me what is problems or benefits.
- 60 frames per second is completely non-standard. (see note)
- It’s more data – i.e. bigger files
- Previewing, working and rendering will take longer
- It will look and feel more like video than film
- It will take more system resources to play back
- It may not play back smoothly on older computers
- Movement is smoother and more precise.
Unless you’ve got a very good reason to, I’d stick with one of the standards such as 24fps, 25fps and 29.97fps. My personal recommendation is 24fps for all sorts of reasons. And by the way, if your project’s for Videohive, you’ll probably only end up confusing all of your buyers – or putting them off.
Note: 60 fps pretty much corresponds to the field rate (59.94) of NTSC TV. So working at 60fps (or 59.94) is a pretty good way to be able get the look and feel of an interlaced NTSC project on the desktop while you’re working on it (as well as being able to precisely look at all of the frames) and then convert the frames to fields for final output. But until you have an in-depth understanding of video interlacing and why you might do this, I’d stick with 24fps.
Agreed. I already hate thinking about what I have to pay each month. Additional one for CC, no thanks.
Considering I make my living in large part by using their tools, I’ve never begrudged Adobe the cost – despite its annoying foibles, After Effects is a fine product and there’s nothing in its price class that comes close. The monthly cost is actually pretty insignificant compared to what you can earn with the tool.
It’s the cost of having a full and up to date set of the most important plug-ins that makes me break out in a sweat, and don’t get me started on 3D software!
But I can understand for the more casual user why the monthly subscription might be unwelcome.