For me these two players complete each other
Ronaldo represents pride and arrogance yet he has extreme skill, he’s a speedy dribbler, fast runner, has powerful kicks, plays solo, and very competitive.
Messi represents Humbleness and humility, he’s extremely skilled too, very fast, has great control of the ball, he has the most accurate passes, and he’s a fantastic team player.
They’re both good and necessary, just like yin & yang both of them contribute to their teams equally, and both of them are amazing football players, there needs to be night in order for morning to manifest itself, and vice versa.
The only drawback for Ronaldo is that he talks so much @$$#, and radiates so much arrogance that it creates antagonism among football fans. The only drawback for Messi is that since he’s so quiet and talented it takes one not-so-good game of his for fans to criticize and judge him to which he wont reply, like a martyr.
great photography sir and its very thoughtful of you too, thank you!
Sorry if you found it insulting, it was done with the intention of amusing people – a bit of dark humor, you know, feel free to report it.
Steve Jobs hologram he comes up on stage with his black turtleneck to rap a keynote presentation. He lifts his shirt while rapping bout the new Macbook revealing an amazing six pack with a thug life tattoo on it.
a Scam gone bad ? Looks like someone made over $1500 from posting about a sick boy and a surgery. To me it sounds like he did quite well… Sincere apologizes to the victims of this scam.
Lets see, if you’re asking why most AE’s projects that have built in 3D (a.k.a 2.5d) cost more than AE projects that have pre rendered sequences from C4D the answer would be that pre rendered sequences from C4D can’t be modified therefore, a prerender of a 3D Logo sold as an asset of an AE project is pretty useless, so when the 3D is “cheated” within AE it has a higher value since it could be modified.
If you’re asking why C4D files cost less than AE files, well, you might be right about that from what it seems C4D files usually start at $15 and higher (usually $25+) while AE projects can start at $8! (and are usually $15+)
C4D files WITHOUT After Effects files (a.k.a non-hybrid) could be priced less because they still miss the compositing part (which is where all the magic happens) and they are still before rendering (this combined with the compositing part could be a very time consuming process)
Hope that you were answered, and congratulations on the great start (yes, 2 sales is terrific!)
Traffic come back here! Do people in Australia and South Africa go on vacations as well this time of the year since it should be winter over there, right?
None of us wants to end up as a faceless shift worker in the “Digital Goods Sweatshop” and it’s worth keeping trends in check that appear to lead in that direction.
felt tips: It feels like we’re off the topic, was this thread initially about our wages as industry workers who are employed ? or about the prices that this marketplace sets for us ? There has to be a distinction between the both, yet, you keep going back to phrases such as “Sweatshop” or “Labor” “Shift worker” , and is it really related to Envato?
This is a Marketplace here, we are traders, businessmen, merchants, we sell the goods and we take risks and evaluate what will work or might not, unlike normal employees, most merchants have no promises nor guarantees that they’ll even make 2cents per hour – this is our choice whether to take that risk or not.
The great thing about it is, that we have a mutual interest, with Envato – its easier for some to try and change the way they price our goods, market us, etc…
For me, personally, its easier to let them hold the wheel and drive – they’ve been doing it for long enough and they give me the peace of mind to focus on creating the goods instead.
Was it really ever about human labor? Envato defines it as “Digital goods”
Therefore the analogy would be that a freelancer that was paid 450$ a day just to sit down and wait for his Indigo to render a super low poly 3D model 20 years ago, today is paid 450$ a day to Model, Texture and Light the high poly version of that same model.
A freelancer who can only model low res today at the same pace they used to 20 years ago is doomed, and that makes perfect sense.