100% rates on a Thursday.. awesome! Happy Birthday Envato and thank you Love them new badges <3
You can use that hand with pen footage as the top layer and animate it as if it were scribbling and revealing your image. Next you can put your image one layer beneath it and use a mask to reveal your image as the hand is scribbling. That’s the most simple option I can currently think off and it would be possible with the template you have already purchased since the hand footage has an alpha channel.
Or am I missing something here? Maybe I just don’t understand what kind of effect you want to achieve.
A good whiteboard template will let you reveal any image or word as if it was really being drawn on a whiteboard or piece of paper.
Think so. They start downloading here straightaway once I click the button.
Requested a staff reply. Hopefully a staff member will pick it up soon. Otherwise try tweeting @envato_support that usually speeds up things as well.
Maybe you can render 2 clips for each element,rgb and the alpha channel as black and white , two both in Mp4 h264. Then client should use the b/w clip as Luma key for the rgb clip
Hmm that could work but it would be such a hassle for the client with about 50 clips! I’m dropping the idea of having an alpha channel included and will export them as h.264.
Thanks for the input guys. I’ve decided I will release the pack in to smaller packs of 5 clips each. Although it will destroy the initial idea I had, it will give more exposure on the marketplace and I can still link them to each other from the description pages.
Also I think there will be almost no chance that the file size limit will be increased to 10GB in the years to come. Which is totally understandable.
I have a question, can i use camera rig like http://aescripts.com/malty-simple-camera-rig/ To make videohive templates?
Yes.. sort of. Allow me to explain.
You’ll have to Mimic your Malty camera into another scene. Let’s call our original scene: “Scene1”. Malty has some tutorials online on how to Mimic a camera with his plugin(really easy). Now from the newly created Mimic:Scene1 camera select all properties that use expressions(colored in red) and in the top menu of After Effects go to Animation > Keyframe Assistant > Convert Expressions To Keyframes. Don’t forget to delete or disable all the expressions.
You can copy that Mimic:Scene1 camera back in to your original scene and delete the rest of the original Malty cameras and null objects. Don’t forget to unshy the comp because there are some Malty layers hidden which you also want to delete.
This way the user doesn’t have to own a copy of Malty’s Camera Rig because you bake in the keyframes in the project. However, it won’t allow for customization of the camera movement so you need to be absolutely sure about your final camera movement and only then do the process that I described above.
I think that alpha channel will not work with h.264 codec. You should try png or animation. But this will increase too much the file size. You will probably need to split your pack into multiple packs, because even if sometimes items more than 1gb might be accepted, in your case the file size can be more than 10gb.
True H.264 will not work with alpha I totally forgot about that!
Each animation amounts to about 100mb to 200mb in PNG + Alpha so I guess I’ll have to split it up in 5 or 10 different packs.
Too bad. I would really wanted to just have one big pack since I had the idea to add in some animated backgrounds and overlays as well, so people could combine different items from the pack with some overlays and get unique results. I can still do that with separate packs but it will make more sense when it is all in one place.
I could of course release it as an AE project file, but I’m using too many plugins for that to be desirable.
I’m working on a new Motion Graphics item pack that will contain either 50 or 100 VJ loops with an alpha channel.
While I haven’t done my calculations yet I’m pretty sure my final ZIP file will be way over 1GB in file space. I’ll probably be forced to render in QuickTime H.264 anyway since that will give me the smallest file size with an alpha channel (right?).
So how do I go about this, do I need to split up my pack into multiple items for VideoHive or are there any exceptions to the max. 1GB file size rule?