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Hi guys, I am starting to work with Away3D and I will have few questions in an upcoming days for those who already worked with it.
Question: Is it possible to decrease the number of polygons on the external model without editing the model in some 3D graphic software? I have bought human model made in 3D Max but it is so complex 
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2nd Question: How can I add different event listeners to different parts of my model, I am using a human model in the description it says that it is grouped into 70 parts but when I load it and trace the _loader.children.length I get 1. Any idea?
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Not sure if this will answer your question. Otherwise, you can search more on their email archive:
http://www.mail-archive.com/away3d-dev@googlegroups.com/msg00415.html- Community Superstar
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mpc said
Question: Is it possible to decrease the number of polygons on the external model without editing the model in some 3D graphic software? I have bought human model made in 3D Max but it is so complex![]()
Heh, I don’t think that is possible without a 3d editing software that can do this type of optimizations + manual fine-tuning. away3d only renders it.
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wickedpixel said
mpc saidHeh, I don’t think that is possible without a 3d editing software that can do this type of optimizations + manual fine-tuning. away3d only renders it.
Question: Is it possible to decrease the number of polygons on the external model without editing the model in some 3D graphic software? I have bought human model made in 3D Max but it is so complex![]()
Yeah, thats what I was afraid
Time to install windows and 3D studio ;/
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mpc said
wickedpixel saidYeah, thats what I was afraid
mpc saidHeh, I don’t think that is possible without a 3d editing software that can do this type of optimizations + manual fine-tuning. away3d only renders it.
Question: Is it possible to decrease the number of polygons on the external model without editing the model in some 3D graphic software? I have bought human model made in 3D Max but it is so complex![]()
Time to install windows and 3D studio ;/
Or jump over to 3DOcean for some nice low poly models, or maybe you can get someone to optimize your model there.
BTW how many polys are on that model?
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majd_abdul said
mpc said
wickedpixel saidYeah, thats what I was afraid
mpc saidHeh, I don’t think that is possible without a 3d editing software that can do this type of optimizations + manual fine-tuning. away3d only renders it.
Question: Is it possible to decrease the number of polygons on the external model without editing the model in some 3D graphic software? I have bought human model made in 3D Max but it is so complex![]()
Time to install windows and 3D studio ;/
Or jump over to 3DOcean for some nice low poly models, or maybe you can get someone to optimize your model there.
BTW how many polys are on that model?
I am not sure but I am using this one http://3docean.net/item/human-body-silhouette-of-a-male/132168
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^ That looks like an extremely complex model, I don’t think it’s good for real time applications.
I suggest you start with one of these base models, they have good detail and not too many polys:
5530 polys http://3docean.net/item/generic-female-low-poly-base-mesh-/164887
1800 polys http://3docean.net/item/low-poly-base-mesh-male/73426
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majd_abdul said
^ That looks like an extremely complex model, I don’t think it’s good for real time applications.I suggest you start with one of these base models, they have good detail and not too many polys:
5530 polys http://3docean.net/item/generic-female-low-poly-base-mesh-/164887
1800 polys http://3docean.net/item/low-poly-base-mesh-male/73426
Female is really good the male is a little to low 
It’s not a rigged model you will probably have some problems on moving/editing. I didn’t use Away3d but I think this model have much more polygons than Away3d can handle. Edit with Max. Its very friendly and fun to use Max
