3724 posts Community Moderator
  • Affiliate Level 8
  • Author Level 6
  • Bundle Boss
  • Collector Level 4
+9 more
quickandeasy
says

for a beginner?

I read good reviews about Maya, Cinema 4D and 3DS Max

I need something to start me off, not too price heavy and obviously of industry standard. I’m not going to use it to make big 3D graphical scenes, mainly for rendering small objects to use in designs.

What would you recommend?

289 posts
  • Affiliate Level 1
  • Author Level 4
  • Collector Level 4
  • Weekly Top Seller
+3 more
dany_j
says

I would go with Maya because its the best and most important because have tons of tutorials

737 posts
  • Affiliate Level 7
  • Author Level 8
  • Collector Level 3
  • Top Monthly Author
+9 more
mordauk
says

Check out Blender. It’s open source and free, but spectacular. You should also check out Blender Cookie, they have fantastic tutorials for getting started.

3724 posts Community Moderator
  • Affiliate Level 8
  • Author Level 6
  • Bundle Boss
  • Collector Level 4
+9 more
quickandeasy
says

Wow, thanks! I was considering paying so much when there is a free alt!

you’re officially ‘tha man’

1315 posts
  • Author Level 4
  • Collector Level 1
  • Indonesia
  • 4 Years of Membership
+2 more
canimalition
says

I using Houdini, Maya… Try Houdini, but little expensive…

2258 posts Digital Artist
  • Front Page Master
  • Top Monthly Author
  • Trendsetter
  • Weekly Top Seller
+15 more
crozer
says

And whenever you feel like trying out another software, try C4D .

737 posts
  • Affiliate Level 7
  • Author Level 8
  • Collector Level 3
  • Top Monthly Author
+9 more
mordauk
says
quickandeasy said
Wow, thanks! I was considering paying so much when there is a free alt! you’re officially ‘tha man’

My brother makes his living with Blender (he’s the cofounder of Blender Cookie). Most of the work on there is his, if you want to see some of the things you can do with it.

87 posts
  • 6 Years of Membership
  • Affiliate Level 6
  • Author Level 7
  • Beta Tester
+9 more
nexion
says

Depends what you’re going to do. I’ve started with 3dsmax because it was the most popular then, C4D is also a great all-rounder, maybe better now. Maya is/was, as long I know the best solution for character modeling. There are tons of other less popular.

951 posts
  • Affiliate Level 7
  • Author Level 8
  • Collector Level 2
  • Top Monthly Author
+13 more
Giallo
says

Photoshop CS5 has AWESOME 3d tools and rendering software!! I just downloaded a full videogtraining from a very famous website (it has a “Lynda” inside the name ;) ) and it’s incredible: you can make extrusions and advanced revolutions, repousse, and many other things…

You should check it out on Youtube. Learning a 3d software for real is way too complex and require at least 6 months of full work and experiments to get somthing clear, specially if you’re a noob with 3d softwares.

U will see how easy is to create some objects with C4D or Rhino or 3DMax, but also how hard is to make what you really want to.

That’s why I suggest to start with Adobe Photoshop CS5 (Extended) 3D tools, also because in the future PS will also be a 3d motor (when computers will have an average of 32 GB RAM ). That’sgoing to happen I’m sure

3724 posts Community Moderator
  • Affiliate Level 8
  • Author Level 6
  • Bundle Boss
  • Collector Level 4
+9 more
quickandeasy
says

@Giallo, that’s a very good point, but, I’ve been looking on that Blender Cookie @mordauk posted, and I must say, I’m hooked! haha

I’ll check out CS5 though, that’s going to be a natural progression anyway

by
by
by
by
by
by