If all else fails just go in with an outrageously high price saying you’re open to negotiation… haha, that might do the trick if you don’t scare them away.
Haha, that’s what my mate did – went for 25k and a milkshake, and then the guy asked what flavour of milkshake he wanted
I have seen a few millionaires who made their money from projects started in school. Maybe you should think about not selling but allow them to invest instead. Get them working on graphics and stuff.
Although this seems like quite an aluring idea, I think our concept might not be unique enough to exploit in such a fashion. I guess we could give it a try, though, by adding less generic features.. there’s a mad long summer holiday coming up, so I guess there’s time..
I’m no gamer (or more accurately no longer a gamer) so this maybe a naive question, but why would this be called a MMORPG ? I thought that in MMORPGs the player takes on the Role of a character within the game, like WoW or D&D. This looks more like a RTS (Real Time Strategy) game, like the original Warcraft series.
I guess you’re right there – my definition of MMORPG had gotten too wide, and I lost track of what I ment with it MMORTS seems a much better name. My bad.
I don’t mean to be spammy, but I’d very well like even an extremely rough estimate.
How rough, you ask? Well.. This rough.
Lol ! After looking around, the price range for a site like yours on an auction site seems to be between 2000 and 5000 dollars… but that’s about as rough as this :
I’d say yours is a pretty nice example but with increased traffic/revenue you could sell it for more, it would probably need to appeal to a larger audience though.
Think the mmogame series of browser-based games!
Really good representations of rough. My original idea of rough was more like this:
Yea, great game!
With a little bit of improvement, and the right investors you could make a really good amount of money out of that!
Great Job, and the best of luck!
Rough estimate… I don’t know..
$8,000 to $10,000 maybe?
Just wanted to say nice work, and I agree with the others that if you got some better graphics then it would be much more valuable.
Roughly how many man hours went into the making of it?