link their entries in the forum.. here?¿
There has been a few questions around what file types to submit.
So to clarify: Sprite sheets should be uploaded as Photoshop .PSD and optionally but ideally include .PNG & .GIF formats. (This makes sprites easy to be processed and used by anyone.)
maioriz said
link their entries in the forum.. here?¿
Yes please! Once your file has passed the review process, please add the item link here
Sorry but I do not understand .. where to put the link? Item link here¿?
or a link on to the item? if so .. which link?
thanks and sorry.
- Helped protect Envato Marketplaces against copyright violations
- Community Ambassador
- Envato Staff
- Repeatedly Helped protect Envato Marketplaces against copyright violations
- Microlancer Beta Tester
- Beta Tester
- Won a Competition
- Featured in a Magazine
- Item was Featured
maioriz said
Sorry but I do not understand .. where to put the link? Item link here¿?or a link on to the item? if so .. which link?
thanks and sorry.
Once your item is accepted to be sold on GraphicRiver, copy the link from that item (from within your portfolio), and post it HERE , as in: in this thread.
is there any information about what is the most wanted game type sprites? arcade etc. or styles 3d, 2d, solid etc.
- Author had a File in an Envato Bundle
- Author had a Free File of the Month
- Author was Featured
- Beta Tester
- Bought between 10 and 49 items
- Exclusive Author
- Has been a member for 4-5 years
- Item was Featured
- Microlancer Beta Tester
I’m putting a link to my file for the competition
Though the more I read about sprite sheets here, the more I think I need to make some updates for it to fit well within the category.
Anyway, any critique and suggestions are welcome, don’t be shy. It’s my first file on GR and I plan to make it right.
- Author had a File in an Envato Bundle
- Author had a Free File of the Month
- Author was Featured
- Beta Tester
- Bought between 10 and 49 items
- Exclusive Author
- Has been a member for 4-5 years
- Item was Featured
- Microlancer Beta Tester
BTW , here’s a tool for making sprite sheets out of Flash animations:
http://www.bit-101.com/blog/?p=2939In 2d games which uses physics engines it uses separated parts for just one character. Example : Head, Arm, Forarm, Thigh, Leg ect.. and may be for machinery characters too. So by using each of those elements it’s possible to create thousands of animation positions, but no animation positions needed as the charters are controlled by the physics engine. So creating the parts of a character and taking each part as one sprite is allowed if more than 30 that type of sprites (Parts for the character) included in the file itself ?
example :This bike game
Please I need your kind help …... Please clarify !!!!......................................
anchor_point_heshan said
In 2d games which uses physics engines it uses separated parts for just one character. Example : Head, Arm, Forarm, Thigh, Leg ect.. and may be for machinery characters too. So by using each of those elements it’s possible to create thousands of animation positions, but no animation positions needed as the charters are controlled by the physics engine. So creating the parts of a character and taking each part as one sprite is allowed if more than 30 that type of sprites (Parts for the character) included in the file itself ?example :This bike game
Please I need your kind help …... Please clarify !!!!......................................
Have a look at the examples we mention in the announcement. (eg. http://graphicriver.net/item/2d-game-tileset/93508) The sprite includes 30+ assets required to make up the game. (ground, rocks, grass, explosions etc)
