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tsafi
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Nice effort, work ok on my iPcrap/4s/5.

Indeed loading take a bit long on 6.2 ,but you add some nice feachers there and if you use the starling framework 2 thumb ups :P .

if i were you i will block the iPcrap 4 and lower version from download the game just for now to keep your ratings

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FlashTang
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starling needs time to be initialized

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Devarai
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Well, uploading the textures to the GPU takes up most of the time. Starling initialization is just maybe 2 seconds. But if you upload an uncompressed texture of type 2048×2048, that takes on older devices 3-6 seconds.

Dev

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Devarai
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How about your game Tang, is it in the store now?

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tsafi
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starling needs time to be initialized

Yes what that got to do with starling ? most of the loading been hold wild the sprite sheets weight or fonts weight, it’s never the class ,unless you can in light me…

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FlashTang
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How about your game Tang, is it in the store now?

Waiting for review … :p

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FlashTang
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starling needs time to be initialized
Yes what that got to do with starling ? most of the loading been hold wild the sprite sheets weight or fonts weight, it’s never the class ,unless you can in light me…

It takes few seconds even it’s an empty starling project (print hello world text )

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tsafi
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^ Print “hello world text” on starling took me 1.3 sec on the loading …I think its ok :P

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Devarai
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on day 2 it is rank #2 in Germany and rank #3 in Austria in the word games category. That is a nice surprise!
Congrats Devarai, it’s a nice looking game.

Thanks, couldn’t have done it without Envato. Big thanks to Envato. :-)

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Devarai
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Got a new Starling game on the app store:

link

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