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tsafi says

Nice effort, work ok on my iPcrap/4s/5.

Indeed loading take a bit long on 6.2 ,but you add some nice feachers there and if you use the starling framework 2 thumb ups :P .

if i were you i will block the iPcrap 4 and lower version from download the game just for now to keep your ratings

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FlashTang says

starling needs time to be initialized

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Devarai says

Well, uploading the textures to the GPU takes up most of the time. Starling initialization is just maybe 2 seconds. But if you upload an uncompressed texture of type 2048×2048, that takes on older devices 3-6 seconds.

Dev

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Devarai says

How about your game Tang, is it in the store now?

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tsafi says

starling needs time to be initialized

Yes what that got to do with starling ? most of the loading been hold wild the sprite sheets weight or fonts weight, it’s never the class ,unless you can in light me…

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FlashTang says

How about your game Tang, is it in the store now?

Waiting for review … :p

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FlashTang says


starling needs time to be initialized
Yes what that got to do with starling ? most of the loading been hold wild the sprite sheets weight or fonts weight, it’s never the class ,unless you can in light me…

It takes few seconds even it’s an empty starling project (print hello world text )

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tsafi says

^ Print “hello world text” on starling took me 1.3 sec on the loading …I think its ok :P

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Devarai says


on day 2 it is rank #2 in Germany and rank #3 in Austria in the word games category. That is a nice surprise!
Congrats Devarai, it’s a nice looking game.

Thanks, couldn’t have done it without Envato. Big thanks to Envato. :-)

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Devarai says

Got a new Starling game on the app store:

link

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