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Luckyfox says

I would say examples of use is paramount. I think the many previews and inspiration you find on VideoHive and Themeforest help the buyer get excited about the products. Most of the models on 3DO only have a few extra images – and could really benefit from a preview in an environment.
I can not agree with you at this point, count the time needed to render 5-6 images, to prepare, adjust, pack, postproduct and so on, and add the time to make a clip – you need even more time. And then a 19 dolars 3d model doesn’t get even a sale through an entire year, and your invested time in this product is actually lost. You do not get any stimulation to do more clips for models, and you go with only the simple, still renders. There are a lot of authors who started with 2-3-7 models and then left because of no sales. And this time lost to prepare the file itself is thrown to nowhere when there are no sales at all due to the fact that 3D Ocean is not well-known. At this point there is no feel like if I make a video clip, environment or something like 360 degree spin I will get more sales or at least one sale.
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lassebauer says

Maybe this is a “chicken or the egg”-problem. Perhaps authors would sell more – and get return on investment – if the items were promoted the right way?

It doesn’t work the other way around; buyers don´t really care a lot if someone invested a little or a lot of time in a 3D model. They buy it if they like it and/or need it. At least I know this to be true for me. Most files on VH and 3DO I buy because I specifically need it – or simply because it´s awesome. Case in point: I just purchased a mountain model that isn´t really crucial to me. But it looked so darn cool in the presentation, that I had to get it. I know this may not be the case for other buyers – and I completely understand, that you cannot spend infinite hours on a 5-dollar file, you end up making 10 sales on. However, I suspect that also the moderators on Envato will price the items higher, if the packaging was more attractive.


I can not agree with you at this point, count the time needed to render 5-6 images, to prepare, adjust, pack, postproduct and so on, and add the time to make a clip – you need even more time. And then a 19 dolars 3d model doesn’t get even a sale through an entire year, and your invested time in this product is actually lost. You do not get any stimulation to do more clips for models, and you go with only the simple, still renders. There are a lot of authors who started with 2-3-7 models and then left because of no sales. And this time lost to prepare the file itself is thrown to nowhere when there are no sales at all due to the fact that 3D Ocean is not well-known. At this point there is no feel like if I make a video clip, environment or something like 360 degree spin I will get more sales or at least one sale.
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Luckyfox says

lassebauer It’s difficult, higher price means less sales at times. And I don’t think that reviewers count the preview material when they are giving a price to an item. I think price-making criteria for the reviewers resides in quality, of the item itself first of all, and in last place the way it is described or previewed by renders and video. There are a lot of examples here where good files with only few previews have good/reasonable price for them.

I also buy the things I need from time to time from here or other envato marketplaces, not buying stuff just because it’s marvelous, only the things I need for projects. My personal criteria for buying stuff is geometrical shape first of all, if the object/item is well modelled I can adjust the textures and materials myself at the end, so I do not look the item to have extra previews or videos, or be beautiful in renders, I watch for shape, it’s sometimes enough few renders, maybe because I always know what exactly I am searching for and when I first see it – taaadaaaa – is this the item I was searching for!

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amardeep says

use social networking sites!!!

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