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vovkacg
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Hey, I have built a pretty complicated environment in 3ds max and imported it into Element (the clients wish). Am I able to get more or less realistic lighting setup there? I am not satisfied with AO shadows, neither with the impossibility of the objects to reflect each other (or this feature is available?).

Any suggestions?

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5p1r17
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Element don’t have raytraced engine. Only OpenGL, which allows to reflect only Element3D environment. The only thing you can do, is to place light sources manually or import them from 3d app and play with them. Maybe recent tutorial on VCP site called “Image lighting” will helps you…

PS.: Esli che, piwi v privat mne. ja sam sejchas rabotaju nad neskoljkimi proektami s etim plaginom. Chem smogu, pomogu :)

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vovkacg
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Thanks, 5p1r17, I definitely will.

1211 posts Making art out of nothing at all
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3Ddym
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Element don’t have raytraced engine. Only OpenGL, which allows to reflect only Element3D environment. The only thing you can do, is to place light sources manually or import them from 3d app and play with them. Maybe recent tutorial on VCP site called “Image lighting” will helps you…

Yep this works!

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