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aron66 says

Hi guys! I would like to ask u how can i get the same smooth 3D logo. This is how mine is looking now.

And wanted to make the edges like this. ( not white or anything just smooth)

Thank you so much!

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cyzer says

You have to stack a little bit closer to each other so you will need more copies, and use slight “fast blur” to it.

But anyway it is impossible to avoid this visualy or your render time will be horrible with 100 of copies. You have to find most optimal variant of copies and distance from each other, usualy it depens on the size of logo.

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Farley_Design says

Turn on Depth of Field on your camera and find a value that works best. Be warned – if you have a lot of copies DoF will make your render times even longer.

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aron66 says

I have 14 copies, and 2 pixels between the layers. Well, i tried with Fast blur, but the logo was so too much blurred and also it wasn’t smooth. :/ And i did another version too, i used an adjustment layer and moved below the first logo layer. it was good. but the first logo layer didnt matched with other ones. ill upload a picture how it looks like.

EDIT : this is how the logo looks like when i used blur expect the first layer.

As you can see, it isnt looking cool. also i moved the first layer 2 pixels too from the next layer. Soo any idea how can i fix that?

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maupa says

Hello aron66, you don’t need too many copies and no fast blur. Depth of Field is also wrong, because of the horrible render time. Inside my “3D Black Classic Logo” project I’ve used an very old standard effect. Most artists here never use it before for 3D. So the best way to find out how it works is to purchase my file. :) maupa

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aron66 says

Well, my last option is using shatter effect. maybe ill buy your project or find it out by myself. :P

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