13 posts
  • Germany
  • Exclusive Author
  • Author Level 1
  • Collector Level 1
+1 more
SaschaMajert
says

Hi there , i got a Question about Polygone Count. I modeling some weapons at this time , make them with Cinema 4D but in low poly. Finished one kind of Hammer, export it as an .obj file. Then import it in Zbrush, sculpting some details on it at mhh supdivision 6-7 .. after i was finished , i was back in cinema 4D and the weapon got about 1576960 Polygone… Is that to much ? Any tips to reduce the Polygone count. should i work on low detail level?

Hope someone got some tips, and sry for bad language i am german :)

2782 posts
  • Most Wanted Winner
  • Feedback Guru
  • Winner
  • Meetup Participant
+23 more
contrastblack
Envato team
says

Hi there , i got a Question about Polygone Count. I modeling some weapons at this time , make them with Cinema 4D but in low poly. Finished one kind of Hammer, export it as an .obj file. Then import it in Zbrush, sculpting some details on it at mhh supdivision 6-7 .. after i was finished , i was back in cinema 4D and the weapon got about 1576960 Polygone… Is that to much ? Any tips to reduce the Polygone count. should i work on low detail level? Hope someone got some tips, and sry for bad language i am german :)

Hey Sascha,

You need to consider looking at workflows that involve baking your highpolygon details onto a map, which you can then use on a low-poly (read optimized) model.

You will need to learn retopology, texture baking in the process.

:)

Oh, and your English is excellent!

13 posts
  • Germany
  • Exclusive Author
  • Author Level 1
  • Collector Level 1
+1 more
SaschaMajert
says

Thanks for the Informations.So i think iam gonna watch more learning videos on digital tutors:):)

Okay, but its like a base mesh without textures.Just want to add some extra fine details to models. But i will search on digital tutors for that :)

2782 posts
  • Most Wanted Winner
  • Feedback Guru
  • Winner
  • Meetup Participant
+23 more
contrastblack
Envato team
says

Thanks for the Informations.So i think iam gonna watch more learning videos on digital tutors:):) Okay, but its like a base mesh without textures.Just want to add some extra fine details to models. But i will search on digital tutors for that :)

That’s exactly what it’s about. > Major details require topology (i.e: an extra limb = major, a scar across it = minor) whereas minor details require baked maps, and not so much in terms of actual polygons.

Good luck!

p.s: you might want to check here first: http://cgi.tutsplus.com/ :) (Just sayin’ :D )

13 posts
  • Germany
  • Exclusive Author
  • Author Level 1
  • Collector Level 1
+1 more
SaschaMajert
says

Okay okay , i see , i need more digital food for my brain :D Thanks for the Link and Reply;)

134 posts
  • 4 Years of Membership
  • Affiliate Level 1
  • Author Level 4
  • Bundle Boss
+8 more
amardeep
says

Google to find out the process of sculpting, retopology & baking maps.

Happy learning… :D Cheers!!

10 posts
  • 1 Year of Membership
  • Collector Level 2
  • Copyright Ninja
  • Exclusive Author
sinayes
says

H?, i know some ways :)

For example:

1. You need learn Texture mapping and Unwrap mapping. > You no need Zbrush detail, only material options and photoshop tuch :) Bump, reflection, diffuse, displace and other ways do it.

2. You need low-poly modeling. Or NURBS modeling. + Texture mapping + Unwrap mapping

3. You need Think :D You need photographer eyes. really, examine to all materials and All objects detail. And do it in Photoshop Texture map, go to material mapping on your model.

Sory i have bad english. But i 3Dsmax teacher, You have to do thats.

yes, there are 1000 ways, but they are shorter ways :)

OR : Buy items :P

133 posts
  • Top Monthly Author
  • Weekly Top Seller
  • Affiliate Level 3
  • Featured Author
+6 more
tdubic
says

Newer version of Cinema 4D have sculpting capability, and it is really good, it have great sculpting tools. After you finish with sculpting you can directly bake this object inside fast and easy. Search for Cinema 4D sculpting tutorial on youtube there should be some good tutorials about this.

by
by
by
by
by
by