I have a question. I’ve been looking around the web but couldn’t find an answer so I’m gonna ask it here.
Isn’t there a “scale mode” property for movie clips, that works the same as on stage? At stage by setting the stage.scaleMode = StageScaleMode.NO_SCALE; everything will keep its original size after resizing the stage.
At movieclips if I resize the parent movieclip, it will take effect on every child mc. This is what I would like to avoid (just like at stage with NO_SCALE). I want a parent movie clip which resize won’t have effect on children.
Is there a way to make this? How do you guys reach this?
Child.scaleX=1/Parent.scaleX Child.scaleY=1/Parent.scaleY
Hi,
maybe you should get out the childrens from the parent mc.
boee
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There are solutions to that like counter scalling children of maybe 9-slice scaling. But if you dont want for your children to inherit parents properties they probably shouldnt be its children in the first place..
Thanks for the answers, I’ll try to short it out.
Thanks for the answers, I’ll try to short it out.Best way and way to go is to construct your stage objects under StageAlign when re-size, the thing is the more objects you have the more you need to work/code on it and you can set children or baby’s of what ever (: , complex project need a major consideration the way you construct your code under StageAlign.
