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OrangeIdea says

Recently there were few topics( on TF ) about Reviewers and their work. 2 years ago i was “last noob”, I didn’t have any HTML, CSS and other skills. And i just want to say “Thank you!” and I think there are couple of thousand people through marketplaces can also say “Thank you”! Keep going.

Forgive me if someone’s feelings was hurt

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commanddotcom says

So Reviewers helped you to improve your skills? Can you tell us more about it, please…

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OrangeIdea says

^ It’s simple, more rejections -> more learning. For example try to remember movies from 80’s-90’s.

And yes, I received instructions in which direction I need to move

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Rewroc says

+1 Every GR reviewer I’ve interacted with has always been really helpful to me in improving my items whenever I asked them for help! So thank you reviewers.

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pebas says

And yes, I received instructions in which direction I need to move

+1 Me too, always.

I understand frustration of some members, they need little more experience. Sometimes I’m unable to see true feedback meaning of soft rejected item and than I little struggle, but I can’t blame reviewer for that. One way to be more objective and avoid ‘blind mode’ is to leave design away some time (4-5 days) and than come back to it.

For sure more reviewers, or at least two-three reviewers only for TF (like @jremick mentioned) will shorten process time for all soft rejected items, than reviewers will have more time for little more detailed/precise feedback. That will be move in the right direction, also that move will exclude all those threads about reviewers, asking for help trough forum etc.

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Pirenko says

I totally agree with OrangeIdea. But I have to admit: when my first theme was rejected for the first time with that “robotized” hard rejection message, I almost had to hit myself to don’t complain about the reviewer :)
Some people don’t know how to handle with rejection and that’s why the forums are flooded with threads about people complaining.

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commanddotcom says
One way to be more objective and avoid ‘blind mode’ is to leave design away some time (4-5 days) and than come back to it.
That sounds like a good lesson. And that is not:
The overall quality of your submission does not meet our aesthetic and technical requirements and will need to be improved before being resubmitted. Unfortunately we’re not able to provide more specific feedback for your submission at this time.
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pebas says

^ That is for hard rejected mate. If you receive something like that leave that project immediately and start new one, without regrets, that is my lesson number 2.


I almost had to hit myself to don’t complain about the reviewer :)

LOL :D

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commanddotcom says

@pebas, tnx, i’ll consider it. Actually, I’ve got pretty nice reviews in russian OpenCart community so I was a little bit confused with hard rejection. I’m here trying to find what was so terribly wrong in my theme so I can avoid it in future. To be honest I didn’t get much yet. In some topics experienced users give some advices, in other topics they give opposite advices.

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gassh says

sorry for getting me, but I recently got accepted my first article and I really like 6/5 rejections and helped me a lot to learn and I will continue to send even if you reject that as you said the friend rejection = learning / experience. And it has to be constant. regards

disculpen por meterme, pero yo hace poco me aceptaron mi primer articulo y la verdad que tuve como 6/5 rechazos y me sirvieron mucho para aprender y voy a seguir enviando incluso si se rechazan por que como bien dice el amigo rechazo = un aprendizaje/experiencia. Y se tiene que ser constante. Saludos

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