3757 posts
  • Elite Author
  • Spain
  • Author Level 8
  • Featured Author
+11 more
pezflash
says

If you go with AS3 , try GreenShock. If you like buy the license. With a few sales here it’ll be worth the money. If you are in AS2 , maybe you can stay with the free Tweener. I use it a lot, quite steady, except for some filter issues, and with a lot of possibilities once you get used to it.

Apart from this, if you need to manage particles or a lot of MCs tweening at the same time, go, without doubts, with GreenSock. Look at the speed test posted above by our favorite fighter. :P

1085 posts
  • Trendsetter
  • Weekly Top Seller
  • Top Monthly Author
  • Elite Author
+12 more
damojo
says

Right now Im always using caurina tweener for as2, with as3 I’ll move to tweensy or between as3 for options and performance reasons.

3072 posts
  • Affiliate Level 3
  • Author Level 6
  • Collector Level 2
  • Weekly Top Seller
+7 more
wickedpixel
says
^ +1 Once you’ve experienced the positive difference in a real project it’s hard to use anything else.
What do you mean by that?
Check out the speed tests: http://www.greensock.com/tweening-speed-test/

I don’t need those speed tests. :P He talked about a “real project” .. and i wanted to see what is a “real project”. :)

846 posts
  • Top Monthly Author
  • Weekly Top Seller
  • 7 Years of Membership
  • Author Level 7
+9 more
marcfolio
says

+1 for greensock. TweenLite is always getting better and better and with the different flavors of tweenNano, TweenLite, and TweenMax not to mention timelinelite… i honestly don’t remeber how to code without tweenlite.

466 posts
  • Top Monthly Author
  • Trendsetter
  • Weekly Top Seller
  • 6 Years of Membership
+7 more
uiuxaesthetics
says

greensock all the way! hands down.

83 posts
  • 7 Years of Membership
  • Author Level 3
  • Collector Level 3
  • Exclusive Author
+1 more
biyified
says

thanks guys. it seems greenstock is taking the lead

1281 posts
  • 7 Years of Membership
  • Affiliate Level 4
  • Author Level 6
  • Blog Interview
+8 more
rondog
says

TweenLite/Max fo sho

LeatherwingStudios
LeatherwingStudios Recent Posts Threads Started
668 posts
  • Author Level 3
  • Collector Level 3
  • 7 Years of Membership
  • Exclusive Author
+1 more
LeatherwingStudios
says
^ +1 Once you’ve experienced the positive difference in a real project it’s hard to use anything else.
What do you mean by that?
Check out the speed tests: http://www.greensock.com/tweening-speed-test/

always depends on your needs. and “real projects” come in all shapes and sizes! :)

if you don’t need to move 2500 sprites at once then maybe these results don’t really matter so much! I use the easiest, cheapest approach unless I need the better performance.

1633 posts fueledweb.com
  • Affiliate Level 2
  • Author Level 8
  • Collector Level 2
  • Top Monthly Author
+8 more
RimmonTrieu
says

Like most of everyone I use GS

BUT if you just start to play with tweening engine, get Tweener because it’s free, easy and you don’t need those extra feature from GS yet

5467 posts The Dude Abides
  • Top Monthly Author
  • Trendsetter
  • Weekly Top Seller
  • United States
+13 more
CodingJack
says
^ +1 Once you’ve experienced the positive difference in a real project it’s hard to use anything else.
What do you mean by that?
Check out the speed tests: http://www.greensock.com/tweening-speed-test/
I don’t need those speed tests. :P He talked about a “real project” .. and i wanted to see what is a “real project”. :)

What I meant was that the speed tests are nice but if you’ve ever had a project that was a bit slow until you switched it over to Greensock you’ll alwayd want to use Greensock afterward. At least that’s what happened to me.

But in case that didn’t clarify a “real” project would be anything that isn’t a speed test :P

by
by
by
by
by
by