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Sonicbyte says

Please don’t miss this sound experiment showing how water is affected by low frequencies, it’s just amazing

http://youtu.be/uENITui5_jU
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matsteiner Reviewer says

This is really great!!! I’m already thinking about making a sonic water fountain in my garden :D !!
Thank you for sharing this to us!

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Art-of-Sound says

This video is a good example of what sound can do. There are sonic weapons based on low frequencies. Human body is about 60% water, just imagine how music with lots of low freqs, like dubstep, D&b and such influence your body. Must be really devastating.

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istarink says

Very amazing.. but i thing the subsonic frequency will make a lttle headache after a few hours in the garden .. :-) ... the reverse is the greatest ! cheers Iingo

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matsteiner Reviewer says

yeah, might be that I would have to go with a ear protection in the garden :P

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Art-of-Sound says

Thanks for sharing this, Sonicbyte, the guy has more cool videos. There’s another water experiment BTW: http://www.youtube.com/watch?v=mODqQvlrgIQ

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Sonicbyte says

Thanks for sharing this, Sonicbyte, the guy has more cool videos. There’s another water experiment BTW: http://www.youtube.com/watch?v=mODqQvlrgIQ

So cool !

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Art-of-Sound says

Yeah, can be used for surrealistic scenes in movies where the time freezes or something.

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Art-of-Sound says

I’m already thinking about making a sonic water fountain in my garden :D !!

Unfortunately, it wouldn’t work, since this visual effect occurs only on camera. It’s 24 FPS vs. 24 HZ. Water oscillating 24 times per second is captured 24 times per second.

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MarioLucianAndreano says

This video is a good example of what sound can do. There are sonic weapons based on low frequencies. Human body is about 60% water, just imagine how music with lots of low freqs, like dubstep, D&b and such influence your body. Must be really devastating.

Yep you are totally right…I know for example that you can create earthquakes making lower layers of the earth vibrate…with the right amount of power and the right resonating frequency…

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