dimumurray said
Would you mind going into detail about the nature of the app you were trying to build? More specifically, did it use a lot of vector graphics, were there a lot of objects being instantiated, how you went about bench-marking the performance of your app when run on an iOS devices etc…
The app I’m trying to build has game mechanics similar to the Doodle Jump game. I only would display items on the screen when needed and would use object pooling. It worked okay, but the frame rate just couldn’t get as smooth as the native apps.
I’ve been playing with objective-c and it’s so much smoother. I can do an alpha dissolve and it’s smooth as butter. With Flash it’s impossible. Super clunky.
Yeah, alpha transitions are a deal breaker when it comes to current incarnations of AIR . However, as someone stated before, AIR 3 .2 promises to rectify the situation with GPU acceleration. When last I checked AIR 3 .2 was moving into its last beta, to be followed by a final release. So don’t hang up your Flash/AS3 hat just yet
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ryanterry said
I’ve been playing with objective-c and it’s so much smoother. I can do an alpha dissolve and it’s smooth as butter. With Flash it’s impossible. Super clunky.
With the release of AIR 3 .2 earlier this week this may no longer be the case. Care to take the latest release candidate for a spin and give us feedback on how it performs?
Yeah it would be interesting to see what opinion the elite authors’ make of this.
- Repeatedly Helped protect Envato Marketplaces against copyright violations
- Sold between 100 000 and 250 000 dollars
- Exclusive Author
- Author was Featured
- Item was Featured
- Beta Tester
- Has been a member for 3-4 years
- Spain
^ Some elite authors have no opinions at all. 
- Attended a Community Meetup
- Community Moderator
- Has been a member for 5-6 years
- United Kingdom
- Contributed a Tutorial to a Tuts+ Site
- Won a Competition
- Contributed a Blog Post
- Beta Tester
- Bought between 50 and 99 items
dimumurray said
ryanterry saidWith the release of AIR 3 .2 earlier this week this may no longer be the case. Care to take the latest release candidate for a spin and give us feedback on how it performs?
I’ve been playing with objective-c and it’s so much smoother. I can do an alpha dissolve and it’s smooth as butter. With Flash it’s impossible. Super clunky.
+1
I can confirm that the AIR 3 .2 sdk gives a nice boost of performance. 
- Envato Staff
- Reviewer
- Sold between 100 000 and 250 000 dollars
- Author had a Free File of the Month
- Featured in a Magazine
- Author was Featured
- Item was Featured
- Bought between 10 and 49 items
Here’s my quick test:
https://plus.google.com/u/0/111644926066448403198/posts/UPJH6pQS9hNRimV said
Here’s my quick test: https://plus.google.com/u/0/111644926066448403198/posts/UPJH6pQS9hN
Sweet!
Great video of Adobe folks stress testing the latest AIR release. Check it out:
http://www.bytearray.org/?p=3970