I get the feeling that in 3d you pick a tool and then end up somewhat married to it. I have to say I wish I knew more about it all!!
Of course each artist leans to a particular tool of choice… usually the one they began using to start with- for me that was 3D StudioMax… with that said though- the great thing is that although there are several different choices the principles and practices are basically the same. What this means is it simply comes down to learning a new UI per program and picking the one that works for you. File formats are very versatile outside the software native~ .OBJ, .FBX and others can be shared in almost all!!
It is truly a great field to be a part of
Excellent answers to the question above +1
Seems like a good idea to have an area or at least a link maybe on the site that defines and answers some like this… in the Wiki perhaps
Thanks! I tried Woodpecker but it does not work right and has some issues still!
So far I think I am holding out hope for a Droid version of Leaflet… on the iPhone / iTouch it is amazing!
That’s pretty cool Matt!
There could be a number of uses or this in many industries i am sure… of course price is always a consideration!
Thanks for sharing!!
Thank guys for your comments and kind words!
I do use the nVidia Plugin for normal map~ thanks for the suggestion on the bump map!
Latest Progress on the Unity 3.0 Project I am working on:
- Large Turret for blasting ships - Teleporter - Terrain
Working on the scripting and animation now
Great work and great app!
I purchased and downloaded immediately after receiving the email alert as to its release…
Looking forward to the Droid version and will purchase that also
Very nice work ++