The world of gaming isn’t a niche anymore; it’s a significant part of the entertainment industry, giving rise to its own artists in numerous creative categories. John Montoya has emerged as an artist uniquely suited to matching video games with music in a way that draws gamers deeper into stories— providing atmosphere and emotional energy that wouldn’t otherwise be there. As John puts it, “A video game’s soundtrack can help make or break it. It can help tell a story and keep the player wondering what’s going to happen next.”
Since his breakthrough credit in Chronoblast—an Xbox Live Indie Game he composed music for as a high school freshman—John has worked on music for games on Android, iOS and PC, as well as other projects on YouTube and around the web.
In March of 2015 he became one of the few Senior Co-Producers for the custom-music sourcing site, Audiodraft, where he co-produced several television shows, video games, and advertisements for major companies around the world.
Grateful for the support and professional development he has received through the gaming community over the years, John does his best to do the same for other aspiring game developers. From January 2015 to January 2016, he led his local IGDA (International Game Developers Association) chapter and mentored students at Texas A&M University interested in careers in the video game industry.
In February of 2015 Pandora Radio added his music to their Genome Project. By bringing his music to Pandora, John hopes to make music aficionados worldwide, gamers and non-gamers alike, aware of the video game music scene. He hopes to see game soundtracks win the level of respect and admiration movie soundtracks have earned over time.
He wants his music to move people toward following their dreams no matter how difficult or impossible those dreams may seem. Among John’s own dreams is the hope that even people who aren’t gamers will find that his music takes them, as he puts it, “into a magical new world full of endless possibilities.”