
Profile
I’m highly talented and devoted CG Artist. I have been working in this field for many years as a freelancer, and in the film industry for 3 years, specifically in Post Production. I have worked on movies creating various models renderings and textures I have worked on Commercials and TV Shows.
I have extensive knowledge in
- Photorealistic Rendering
- Sculpting * Photo editing
- Matte Painting
- Texturing * Lightning
- 3D Modeling
- Animation
The Softwares that i am working in are :
- Zbrush
- Autodesk Maya
- Autodesk 3ds Max
- Autodesk Mudbox
- The Foundory Mari
- The Foundory Nuke
- Adobe Photoshop
- Keyshot Currently started working in Unreal Engine 4 my skills with Uneal Engine are still basic, but it gets me going with Architectural Visualisation.